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Showing posts with label animation. Show all posts
Showing posts with label animation. Show all posts

Sunday, May 7, 2017

Mastering Animation in 3ds Max 19 Courses Video Training Tutorial On 6 DVDs Rs 1500/-



Overall Course Duration 50 Hours

DVD-01

01_ Introduction to Animation in 3ds Max

Duration : 2h 50m
Project Files Included

02_Introduction to CAT in 3ds Max

Duration : 2h 56m
Project Files Included


03_Beginner's Guide to Animation in 3ds Max

Duration : 31m 6s
Project Files Included

04_Character Animation Fundamentals in 3ds Max

Duration : 5h 56m
Project Files Included

DVD-02

05_Modeling a Character for Animation in 3ds Max

Duration : 1h 52m
Project Files Included

06_Modeling and Rigging a Hydraulic Crane in 3ds Max

Duration : 6h 40m
Project Files Included

07_Animation Polishing Techniques in 3ds Max

Duration : 1h 10m
Project Files Included

DVD-03

08_ Rigging and Animating a Game Boss in 3ds Max

Duration : 5h 
Project Files Included

09_Transferring Animation Between Maya and 3ds Max

Duration :  1h 2m
Project Files Included


DVD-04

10_Character Interaction in 3ds Max

Duration :  5h 2m
Project Files Included

11_Animating Quadrupeds in 3ds Max

Duration :  2h 17m 
Project Files Included

12_Animating Quadrupeds in 3ds Max

Duration :  1h 44m
Project Files Included

DVD-05

13_Creative Development Rigging and Animation Workflows Using CAT3dsMax

Duration :  4h 1m
Project Files Included

14_Animating with Props in 3ds Max

Duration :  42m 45s
Project Files Included

15_Animating with Props in MotionBuilder

Duration :  1h 9m
Project Files Included

16_ Animation Blocking Techniques in 3ds Max

Duration :   1h 30m
Project Files Included

DVD-06

17_Creating Crowds with Populate in 3ds Max

Duration :   1h 
Project Files Included


18_Creating Run Cycles in 3ds Max

Duration :   2h 5m
Project Files Included

19_Animating for Unity 3D in 3ds Max

Duration :   1h 19m
Project Files Included


Buy Now 
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Saturday, April 8, 2017

Mastering Autodesk Maya Animation 35 Video Training Course on 11 DVDs





35 Video Training  Course 
Overall Training Duration : 95 Hours
All Course Included Project Files
Overall Data Value  : 55 GB

DVD-01
01- Introduction to Animation in Maya 2h39m
02 - Introduction to Modeling in Maya 4h31m

DVD-02
03_ Introduction to Rigging in Maya 2h44m
04_Introduction to Rendering in Maya 1h42m
05- Creating Your First Character in Maya 1h10m
06- Modeling and Rendering a Cartoon Train in Maya
07_Skill-Builder Interpretive Modeling in Maya 2h35m
08_Creating Procedural Animation for an Insect in Maya 2h45

DVD-03
09 -Creating Costumes for Production in Maya - 2h18m
10- Creating Custom Facial Motion Capture in Maya  - 1h27m

DVD-04
11_Creating a Presentation Ready Architectural Visualization in Maya and V-Ray
12- Creating a Snake Rig for Animation in Maya 2h27m
13- Creating Cinematic Underwater Lighting in Maya - 1h35m

DVD-05
14- Blend Shape-Based Facial Rigging in Maya - 5h1m
15- Advanced Lighting and Rendering Techniques in V-Ray for Maya 2h10m

DVD-06
16- Designing a Jiggle System for Animation in Maya - 1h46m
17- Blending Between Keyframe Animation and MoCap 1h28m
18- Professional Tips for Modeling Complex Shapes in Maya 4h43m
19_Professional Tips for Modeling Complex Shapes Part 2 3h54m

DVD-07
20- Professional Tips for Modeling Complex Shapes - Part 3 7h12m
21- Professional Tips for Modeling Complex Shapes - Part 4  5h11m

DVD-08
22_Professional Tips for Modeling Complex Shapes - Part 5
23- Character Skin-Weighting Techniques in Maya 7h12m

DVD-09 (8.5GB DVD)
24- Simulating a Burning Tree in Maya 2h39
25- Simulating a Volcano Blast in Maya 1h34m
26_Simulating Dust Dynamics for Object Impacts in Maya 1h33m
27- Expressions for Animators in Maya 1h24m
28- Animate and Rig a Bouncing Ball in Maya 5h42m
29- Animating a Cartoon Burglar Scene in Maya 1h26m
30- Animating Dialogue Scene in Maya 3h33m

DVD-10 (8.5GB DVD)
31- Map Baking Techniques for Games in Maya 1h16m
32_Creating an Animated Paper Folding Effect in Maya 2h34m

DVD-11 (8.5GB DVD)
30- Animating In Game Biped Characters in Maya 2h51
35_Rendering a Photorealistic Toy Scene in Maxwell Render  8h 10m


Buy Now 





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Sunday, May 29, 2016

Anime Studio Pro 9 Video Training Tutorial DVD Rs 399/-



Duration: 9 hours

115 tutorial videos

Project Files Included


01. Introduction
0101 What We Cover
0102 What We Do Not Cover

02. Mac/PC Orientation
0201 Mac/PC Conventions

03. Interface
0301 General Layout
0302 Tools Palette
0303 Layer Palette
0304 Camera Palette
0305 Timeline
0306 Style Palette
0307 Preferences

04. Drawing Tools
0401 Drawing or Importing
0402 Getting Started
0403 Organic Shapes - Part 1
0404 Organic Shapes - Part 2
0405 Welding And Simplifying
0406 Compound Shapes
0407 Shape Order
0408 Drawing/Hiding/Deleting
0409 Brushes - Part 1
0410 Brushes - Part 2
0411 Styles - Part 1
0412 Styles - Part 2
0413 Masking Basic
0414 Masking Advanced
0415 Drawing In 3D - Part 1
0416 Drawing In 3D - Part 2

05. Bones
0501 Bone Introduction
0502 Important Requirements
0503 Binding
0504 Smart Bones
0505 Control Levers - Part 1
0506 Control Levers - Part 2
0507 Point Binding
0508 Layer Binding
0509 Bone Locking
0510 Constraints
0511 Bone Dynamics

06. Rigging
0601 Rigging Best Methods
0602 Rig Parenting
0603 Rig Finessing

07. Animation
0701 Key Frame Best Methods
0702 Tweeners - Part 1
0703 Tweeners - Part 2
0704 Physics
0705 Animating Along A Path
0706 Hiding Layers
0707 Switching Layers
0708 Lip Sync
0709 Lip Sync - Bugs
0710 Depth Sort
0711 Morph Targets
0712 Layer Binding
0713 Cycling Animation - Part 1
0714 Cycling Animation - Part 2
0715 Cycling Animation - Part 3
0716 Frame by Frame

08. Special Effects
0801 Imported 3D - Part 1
0802 Imported 3D - Part 2
0803 Imported 3D - Part 3
0804 Imported 3D Poser - Part 1
0805 Imported 3D Poser - Part 2
0806 Particles - Part 1
0807 Particles - Part 2
0808 Particles - Part 3
0809 Perspective Shadows
0810 Advanced Shadows
0811 Point At Camera
0812 Style Building - Part 1
0813 Style Building - Part 2
0814 Vector Effects
0815 Image Effects
0816 Motion Tracking - Part 1
0817 Motion Tracking - Part 2
0818 Motion Blur
0819 Render Effects

09. Castle Project
0901 Project Introduction
0902 Project Settings and Background
0903 Banner Development - Part 1
0904 Banner Development - Part 2
0905 Banner Cycle - Part 1
0906 Banner Cycle - Part 2
0907 Torch Glow - Part 1
0908 Torch Glow - Part 2
0909 Building The Torch - Part 1
0910 Building The Torch - Part 2
0911 Building The Torch - Part 3
0912 Duplicating Torches
0913 Adding A Villain
0914 Character Development
0915 Danger Chicken - Body
0916 Danger Chicken - Style
0917 Wing Masking
0918 Danger Chicken - Legs
0919 Danger Chicken - Comb
0920 Danger Chicken - Eyes
0921 Drawing Summary
0922 Chicken Rig Hierarchy
0923 Leg Rig
0924 Comb Rig
0925 Chicken Rig
0926 Dynamic Checks
0927 Chicken Run Cycle - Part 1
0928 Chicken Run Cycle - Part 2
0929 Sequencer
0930 Element Animation
0931 Chicken - Part 1
0932 Chicken - Part 2
0933 Chicken - Part 3
0934 Chicken - Part 4
0935 Chicken - Part 5
0936 Animated Layer Effects
0937 Motion Blur

10. Wrap up and Author
1001 Wrap-up

11. About The Author
1101 About Mark Bremmer

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Saturday, May 7, 2016

V-Ray 3.0 for 3ds Max Video Training Tutorial DVD Rs 399/-




Duration : 5 Hours

Level : Intermediate

Exercise Files : 1.40 GB Included 


Introduction and Important Information

Software versions used

What you should know before watching this course

Using the exercise files

The 3ds Max project structure

Gamma handling

A word about Intel Embree

A word about HDRIs


1. Getting Ready to Render with V-Ray

V-Ray workflow options and recommendations

The V-Ray toolbar

New UI elements and Quick Settings

The revamped frame buffer with advanced color controls

The V-Ray Render Output options

Image sampling explained

Understanding subdivs

Overview of color mapping

What the color mapping modes do


2. Key Lighting Tools

Using 3ds Max light types with V-Ray

Working with the V-Ray light

Adding a spherical fill light

The V-Ray Sun and Sky system

Controlling global exposure

Enabling the Environment skylight

Working with the V-Ray dome light

Creating a mesh light


3. Global Illumination

Global Illumination explained

Understanding primary and secondary bounces

How irradiance mapping works

Using irradiance mapping: Part 1

Using irradiance mapping: Part 2

How light cache works

Using light cache

Understanding brute force GI

Using brute force GI


4. V-Ray Materials and Maps

Introduction to V-Ray specific materials

Creating diffuse color

Making a clear glass material

Making colored and frosted glass

Making reflective materials

Blurring our reflections

Creating a translucency effect

Using VRmats

New ray-traced SSS shader

New simplified skin shader

V-Ray hair shader


5. Quality Control with Image Sampling

Using the fixed-rate engine

How to use the adaptive engine

Working with the adaptive subdivision engine

Progressive sampler

Fixing super bright sampling problems

Using universal settings


6. Working with Cameras

The V-Ray Physical Camera

Physical Camera setup

Physical Camera controls

Depth of field

Creating a Motion Blur effect

V-Ray 3 & the 3ds Max Physical Camera

Where did the V-Ray Physical Camera go?

Adding a Physical Camera to the scene

Overview of the Physical Camera controls

A primer on exposure values (EVs)

Automated Exposure Control

Controlling exposure manually

Correcting a skewed perspective

Creating depth of field

Adding Motion Blur effects


7. The V-Ray FX Tools

Caustic effect setup

Generating the caustic effect

Using VRayFur

Stereoscopic 3D rendering

Vr-Ray Metaballs

Proxies

The VRayClipper

Depth of field: Using a perspective viewport

Using Render Mask

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Monday, February 1, 2016

Learn CorelDRAW X7 Video Training Tutorial DVD Rs 399/-




Total Duration : 2.45 Hours

Lessons : 38 Video Lessons


Course 01: Getting Started With CorelDRAW X7

Duration : 1.5 hours

1.Introduction1 lesson, 01:10

1.1Getting Started With CorelDRAW 01:10

2.The Toolbox9 lessons, 45:02

2.1Curve Tools07:17
2.2Shape Tools07:40
2.3Text Tool03:55
2.4Shape Effect Tools03:46
2.5Interactive Tools08:07
2.6Color and Attribute Tools03:37
2.7Connector Tools03:15
2.8Artistic Media Tool04:07
2.9Mesh Tool03:18

3.Commonly Used Dockers6 lessons, 20:52
3.1Property Bar and Object Manager04:01
3.2Object Properties02:57
3.3Manipulating Objects03:38
3.4Coordinates and Transformations04:05
3.5Text03:07
3.6Corner Properties03:04

4.Patterns and PowerClips2 lessons, 06:22
4.1Creating Patterns03:03
4.2PowerClips03:19

5.Let's Create an Infographic3 lessons, 15:59
5.1Part One04:47
5.2Part Two06:37
5.3Part Three04:35

6.Conclusion1 lesson, 01:09
6.1Conclusion01:09

Course 02: Advanced Techniques in CorelDRAW X7

Duration : 1.3 hours

1.Introduction1 lesson, 00:59

1.1Introduction00:59

2.The Background and Napkins2 lessons, 06:42

2.1Creating the Background03:14
2.2Rendering the Napkins03:28

3.The Coffee Cup5 lessons, 23:55
3.1Rendering the Cup Saucer04:31
3.2Creating a Cup05:43
3.3Creating Additional Elements for the Cup04:43
3.4Filling the Coffee Cup04:32
3.5Finishing Up the Coffee Cup04:26

4.The Sprinkled Donut5 lessons, 25:13
4.1Creating a Basic Donut05:14
4.2Creating the Frosting04:47
4.3Rendering the Frosting04:20
4.4Finishing the Frosting03:58
4.5Creating the Sprinkles06:54

5.The Office Supplies3 lessons, 16:51
5.1The Pen06:59
5.2The Eraser04:57
5.3The Thumbtacks04:55

6.Conclusion2 lessons, 05:38
6.1Finishing Touches04:11
6.2Conclusion01:27

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