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Design Bundle AutoCAD, SketchUp, Photoshop, 3ds Max & V-Ray
01 Getting started. Intro to AutoCAD
02 Adding details. Intro to Layers
03 Creating Furniture Blocks
04 Importing Furniture Blocks
05 Furniture Import - Part II
06 Hatch
07 Adding Text. Annotative Text Style
08 Print Layout Setup
09 Adding Dimensions. Finalizing the print
10 Starting in SketchUp
11 Adding Details
12 Intro to SketchUp Materials
13 3D Warehouse. Importing Furniture
14 Creating Scenes
15 Practice Lesson. Components
16 Sections. Styles. Scene Wrap Up
17 Rendering Elevations - Part I
18 Rendering Elevations - Part II
19 Rendering Elevations - Part III
20 Rendering Elevations - Part IV
21 Starting in 3ds Max
22 V-Ray Render Settings. Camera Setup
23 Test Renderings. Furniture Download
24 Importing Furniture
25 Lighting Setup & Test Rendering
26 Starting with Materials
27 Multi-Sub Object Material
28 Materials - Continued
29 Wall Materials
30 Fabric, Wood & Self-Illuminated Materials
31 Materials - Wrap Up
32 Lighting Adjustments & Final Rendering
33 Post Production in Photoshop
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Showing posts with label sketchup. Show all posts
Showing posts with label sketchup. Show all posts
Tuesday, March 22, 2022
Design Bundle AutoCAD, SketchUp, Photoshop, 3ds Max & V-Ray
Related to:
Thursday, December 7, 2017
Learn SketchUp Rendering with V-Ray 3 Video Tutorial Training DVD
Duration : 05.15Hours
190 Video Lessons
Exercise Files : Yes (2.80 GB)
SketchUp Rendering with V-Ray 3
00 - Introduction
Welcome
Software versions used in this course
What you should know before watching
Using the exercise files
Setting SketchUp preferences
A word about HDRIs
Gamma handling in V-Ray 3 for SketchUp
01 - Introduction to V-Ray
Finding V-Ray tools in the the SketchUp the UI
of the the V-Ray for the SketchUp toolbar
of the Lights and the Objects toolbars
the V-Ray frame buffer 'it overview
the V-Ray frame buffer' history controls
the V-Ray render of output options
Working with interactive rendering
02 - Lighting is the Place is the Up
the V-Ray light types: Sunlight
V-Ray light types: Rectangle
V-Ray light types: Sphere
V-Ray light types:
IES
V-Ray light types: Omni
V-Ray light types: Dome
V-Ray light types: Mesh
V-Ray light types: GI skylight
03 - Bouncing light Around
Working with irradiance mapping, part 1
Working with irradiance mapping, part 2
Creating a light cache solution
Using the brute force engine
Rendering animations
04 - Working with V-Ray camera
Overview of the physical camera options
a primer on exposure values (EVs)
A closer look at the exposure controls
Handling perspective correction
Setting up a depth-of-field effect
Working with the white balance controls
05 - It's a Material A World
Solution: Using the Materials the UI
Introduction to V-Ray materials, part 1
Introduction to V-Ray materials, part 2
Introduction to V-Ray materials, part 3
Creating Company the diffuse the Surfaces
Adding reflectivity
Creating Company glass
Making colored and frosted glass
Creating Company a translucency effect
Understanding color on the the SSS material
Tweaking the the SSS effect
A look AT the hair material
Solution: Using the-car-paint material
of the wrapper material
of the the V-Ray material library
Solution: Using VRmats
06 - the V-Ray the Map the Types
Introduction to V-Ray map selection
The V-Ray map types: the Bitmap
the V-Ray map types: TRIPLANAR
the V-Ray map types: the Composite
the V-Ray map types: Dirt
the V-Ray map types: MultiSub Tex
07 - of The The Quality the Control Departament
Image sampling the Explained
of The progressive sampler rollout
of The bucket sampler
Vlado's aided approach to sampling
08 - Working with Render Elements
Render elements explained
Pipeline decisions
Render elements workflow and setup
Outputting elements
Compositing elements
The Denoiser feature
09 - V-Ray FX Tools
Generating a caustic effect
Stereoscopic 3D rendering
VR made easy
Using V-Ray objects:
Using V-Ray objects: Proxies
Using V-Ray objects: The V-Ray clipper
Working with displacement
V-Ray scene export
Adding an aerial perspective
Exercise Files
Bonus - V-Ray Control Color Bleed in SketchUp
Duration : 1:02 Hours
40 Video Lessons
Exercise Files : Yes (40MB)
00 - Introduction and Important Information
Welcome
What you should know before watching this course
Using the exercise files
Software versions in use
How our test scenes are set up part 1
How our test scenes are set up part 2
01 - Color Bleed Basics
A little bit about light works how
Defining color bleed
02 - Physically Accurate the color Bleed the control
Controlling reflectance through color values
Controlling reflectance in the bitmap images
Solution: Using energy conserving materials
How CAN a geometry setup a color bleed the affect
of the power of the White by Balance control
Careful placement of problem colors
03 - nonphysical the Color Bleed Controls'
of The Saturation control the Post Processing
Single the bounce primary engines
Beware of the the GI Multiplier control
Saving files is to map the GI disk
the Color mapping and color bleed
Solution: Using VFB channels
Exercise Files
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This DVDs are only suitable for a PC/laptop/Mac; it WILL NOT play on a TV
This DVDs are only suitable for a PC/laptop/Mac; it WILL NOT play on a TV
======================================================================
Tuesday, December 5, 2017
Learn SketchUp Rendering Using with V-Ray 2 Video Tutorial Training DVD (8GB DVD)
Duration : 3:10 Hours
42 Video Lessons
Exercise Files : Yes (6.08 GB)
Transcript : Yes
Video Lessons
Introduction
Welcome
Using the exercise files
What you should know before watching this course
A word about HDRIs
1. Introduction to V-Ray
Locating V-Ray tools and features in the UI: Part 1
Locating V-Ray tools and features in the UI: Part 2
Understanding the linear workflow option
Using the RT Engine
V-Ray frame buffer overview
VFB history controls
Understanding subdivs
2. Lighting Place the Up
Creating natural daylight with V-Ray Sun and Sky
V-Ray Omni Light
V-Ray Rectangle Light
V-Ray Spot Light
V-Ray Dome Light
V-Ray Sphere Light
V-Ray IES Light
Image-based Using lighting
3. Bouncing Our Light Around
Working with irradiance mapping: Part 1
Working with irradiance mapping: Part 2
Creating a light cache solution
Using brute force
4. Working with the Physical Camera
Overview of the V-Ray Physical Camera
Understanding the exposure controls
Handling perspective correction
Setting up a depth of field effect
5. It's a Material World
Introduction to V-Ray-specific materials : Part 1
Introduction to V-Ray-specific materials : Part 2
Creating diffuse surfaces
Adding reflectivity to the floor
Creating the glazing
A colored glass Adding
the V-Ray Express presets
6. of The Department The Quality the Control
Solution: Using fixed rate The sampling the
Working with the engine the DMC the Adaptive
Controlling the the Adaptive the Subdivision sampler rollout
of The "universal" settings Approach
the Color mapping controls
Working with displacement
Creating Company occlusion effects
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This DVDs are only suitable for a PC/laptop/Mac; it WILL NOT play on a TV
This DVDs are only suitable for a PC/laptop/Mac; it WILL NOT play on a TV
======================================================================
Tuesday, July 18, 2017
SketchUp 2017 Video Training Tutorial DVD Rs 425/-
SketchUp 2017 Video Training
Duration : 3:40 Hours
1. The SketchUp Interface
Interface the basics for the Windows
Differences in the the Mac interface
the Navigate in the SketchUp
Walk around in the SketchUp
the Create camera views
Shade the faces Edges and
the Create shadows and fog
the Create the multiple views using the scenes
the Configuring toolbars and trays of the Windows in
the Configuring the toolbars for the Mac
2. the Manipulate the objects
the Select objects and the move
the Scale and the rotate objects
the Manipulate the faces Edges and
the Advanced selection tools
3. the Drawing in the SketchUp
Line tool fundamentals
Solution: Using the Line tool for 3D drawing Explosional drawing
the Eraser tools
the Use the the Rectangle tool
the Create rotated rectangles
the Push and pull the faces 3D Into
the Use the Offset tool to the the create outlines
the Draw curved and freehand shapes
the Create circles and polygons
Soften Edges and smooth
the Use the Classifieds Follow Me tool
the Create 3D text
4. the Measure and the Label
the Use the Tape the guidelines the Measure to the create
the Use the Protractor tool
the Create labels with the the text tool
Dimensioning
cutaways using the section called the Create planes
5. Stay Organized
Group is objects
the Work with the layers
the Use t the Outliner and the Entity of He the Info
6. the Work with Components
of The the Component window
the Create components
the Use the 3D the Warehouse
the Use the the Component the Options window
the Use the the Interact tool
7. the Work Materials with
the Apply materials
Edit Have materials
the Create materials
8. Materials on the the Mac
the Apply materials on a the Mac
materials on a Edit Have the Mac
the Create a materials on the Mac
9. the Work with the textures
the Map textures Interactively
the Map curved objects
by Project maps on curved objects
the Create a floor using the off-plan the bitmap images
the Draw a structure from a off-plan floor
10. the Rendering the Animation and
the Apply styles
Edit Have and the create styles
the Export in 2D and 3D
Basic animation Conclusion the Next steps
SketchUp 2-17 Kitchen Design
Duration : 1:40 Hours
01 - Modeling the the Existing Kitchen
the Exploring SketchUps user interface
Saving a custom: template
Assigning keyboard shortcuts
Importing a 2D sketch '
Creating Company walls based-on a sketch'
Modeling the the existing kitchen
Demolishing with the layers
02 - desining the the New Kitchen
Creating Company a massing model of the new kitchen
Altering the kitchen walls
Designing an island at an angle
Detailing counter and lower cabinets
Detailing with the Section tool
Detailing upper cabinets
Creating cabinet moldings
Adding cabinet handles
Inserting appliances and fixtures
03 - Making It Look Good
Assigning materials
Casting shadows
Animating a camera to visualize the kitchen
SketchUp 2017 Bathroom Remodel
Duration : 2:16
00 - Introduction
01 - Get Started
Explore the SketchUp user interface
Customize a project template
Save keyboard shortcuts
02 - Model Existing Conditions
Import and scale a sketch
Draw lines adjacent to sketch
Complete the sketch
Draw windows and built-ins in 2D
the Extrude the off-plan and Adding the headers
the Erase, hide, and smooth Edges
the Add sills and group the walls
the Add doors from the 3D the Warehouse
the Add and the customize windows
the Add bathtub and the faucet
the Complete the the existing model
03 - Remodel the Bathroom
the Use the layers to the manage project Phases
the Create a toilet room separate
Design custom built-in millwork
Design vanity floating vessel and sinks
Build shower and bath wet room
Add a fireplace
Add trim and finishing touches
SketchUp 2017 Tips & Tricks
Duration 02:05
How to use the exercise Other files is the SketchUp Tips & Tricks
01-Get terrain data from Google Maps
02-Animate a camera turnaround
03-Create bevels with Follow Me
04-Create revolved and lathed geometry
05 functions The math the Use-to the create arrays
06- Texture curved objects
07-Export to Blender 3D for rendering
08-Create two sided window components
09-Work with the extensions Manager
10-Use bit tools extensions 1001
11-Create construction sequence animations
12 A novel way-to create a hip roof
13- Modeling to photographic reference
14-Woodworking joints Grooves and dovetails
15 Woodworking joints set mortises-tenons and Exercise Files
Tuesday, October 20, 2015
Learn SketchUp professional Skills & techniques 12 Courses Video Training On 3 DVDs
Total Courses - 12
Total Duration : 40 hours
01_Conceptual Massing Techniques in SketchUp
Duration : 1h 32m
Project Files Included
1 Introduction and project overview 01:09
2 Creating and manipulating volumes 08:42
3 Creating volume groups and components 07:00
4 Rotating volumes 06:34
5 Creating exterior glazing and openings 10:18
6 Applying Boolean operations to create masses 10:00
7 Working with surfaces to create complex shapes 10:17
8 Creating exterior glazing with surface 11:48
9 Creating smooth and organic forms 07:34
10 Creating masses using the Follow Me tool 08:00
11 Creating overhangs using the Follow Me tool 10:58
02_Customizing SketchUp Models with Styles and Style Builder
Duration : 42m 6s
Project Files Included
1 Introduction and project overview 00:56
2 Exploring predefined Styles in SketchUp 08:03
3 Editing predefined Styles in SketchUp 10:45
4 Mixing and match predefined characteristics 04:27
5 Creating unique Sketchy Edges using Style Bulilder 09:24
6 Using your own hand drawn lines to create style 08:31
03_Enhancing Environment Concepts with 3D Paint-Overs in Sketchup and Photoshop
Duration : 2h 23m
Project Files Included
1 Introduction and project overview 01:22
2 Composition thumbnails 09:22
3 Modeling a building in SketchUp 08:37
4 Continuing to model a building in SketchUp 11:51
5 Adjusting lighting and exporting a 2D graphic 08:54
6 Blocking in color for our concept 09:09
7 Continuing to block in base colors 08:56
8 Roughing in pieces of imagery 08:06
9 Continuing to rough in image elements 08:42
10 Beginning rubble paint-over 08:29
11 Rubble paint-over continued 06:51
12 Painting building damage 08:51
13 Continuing to paint building damage 07:50
14 Foliage paint-over 07:28
15 Continuing to paint foliage in our 08:45
16 Continuing to paint in foliage 10:00
17 Adjusting the atmosphere and mood 09:59
04_Illustrating Dynamic Pitch Work Visuals in SketchUp and Photoshop
Duration : 3h 24m
Project Files Included
1 Introduction and project overview 01:06
2Setting up the SketchUp document 06:27
3 Creating a new SketchUp document 11:48
4 Adding pre-built components and content to our model 09:26
5 Grouping objects into layers 06:45
6 Choosing shadows and using scenes 10:42
7 Exporting renders 09:36
8 Importing renders 08:07
9 Creating a color sketch for mood and lighting 11:23
10 Using exposure layers for lighting 11:55
11 Continuing with exposure layers for lighting 08:19
12 Painting into PNG layers 10:11
13 Adding texture 10:13
14 Using photos for different purposes in Photoshop 09:45
15 Painting into photo textures 10:13
16 Painting new light sources 09:15
17 Adding dramatic lighting 08:14
18 Painting using multiple techniques 08:19
19 Painting spontaneously in Photoshop 09:47
20 Continuing to paint spontaneously 11:19
21 Finalizing the mood and lighting 11:53
22 Assessing the final illustration and adding a narrative 09:44
05_Using Match Photo in SketchUp
Duration : 1h 16m
Project Files Included
1 Introduction and project overview 00:49
2 Identifying the three Match Photo options 05:26
3 Matching the modeling space to an image 09:10
4 Modeling the basic form of the building 07:57
5 Creating window openings on the building shell 09:53
6 Adding the photo texture to your model 06:22
7 Using Match Photo for exterior renovations 09:27
8 Adding building elements to the existing building 07:15
9 Using the Match Photo technique for interiors 07:53
10 Finishing the interior model 07:39
11 Modeling 3D fixtures from 2D images 04:49
06_SketchUp for Woodworkers
Duration : 3 Hours
Section 1: Introduction
1 Welcome to SketchUp for Woodworkers; David Barron's toolbox and a key method
2 Navigating the Udemy screen and the all important HD button
3 Template setup; I show you why its essential in this lecture
4 Keyboard shortcuts - Text
5 Do not forget the HD button .. - 4 issue (s)
Step 2: Outline design to detailed construction in one big step
6 Outline Box; start the design process in SketchUp with overall shape and size
7 Use your outline design as a template to start the construction of details
8 Setting up dovetails is easy and adds realistic detail to your outline design
9 Components, Bounding Edges and Layers! - 4 issue (s)
Section 3: Building the toolbox carcass or the meat and two veg setion
10 Cutting dovetails; if only it was this quick and easy in the workshop!
11 Marking out the sockets; get out the virtual pencil to finish your dovetails
12 Making the top: create a top with a tongue using the Push / Pull tool
13 Cutting the top grooves by drawing rectangles on the top and pasting in place
14 Cutting the bottom grooves using a great mirroring technique
15 Quiz 3; editing components - 4 issue (s)
16 Make the bottom of the toolbox in one easy move and edit!
17 Splitting the side or get the virtual saw out
18 Splitting the front or a bit more cutting with the virtual saw!
19 Creating the linings ; more drawing once, using twice
Section 4: Constructing the main tray
20 Main tray side and front: streamlining the Copy and Flip techniques
21 Main tray dovetails plus a few keyboard shortcuts
22 Main tray bottom and grooves: introducing the powerful Intersect Faces option
23 Adding dividers, and what on earth is a tangent arc?
Section 5: Building the small tray
24 Small tray sides and building a grid with guidelines
25 Model the small tray dovetail to music!
26 Small tray bottom and grooves, finishing (almost) the construction
27 A slightly harder quiz! - 2 issue (s)
Chapter 6: Finishing off and refining the details
28 Holes in the main tray ends
29 Filling in the jigsaw pieces
30 There's more than one way to chamfer a top. Two in fact.
31 Rounding over the outer edges of the main tray
32 Starting the finger pull
33 Finishing the finger pull
Section 7: Presentation of your model
34 Display basics
35 Applying materials
36 Working with wood grain
37 Styles - Edges
38 Styles - Faces
39 Styles - Mix and match
Section 8: Roadmap
40 Roadmap -Text
07_ Designing a Tiny House with SketchUp
Duration : 5h 24m
Exercise Files Included
1. Getting Started 16m 14s
2. Framing the Structure 57m 57s
3. Sheathing the Exterior 34m 53s
4. Applying Exterior Trim, Windows, and Siding 30m 12s
5. Working on the Interior 43m 43s
6. Designing the Slide Out 27m 57s
7. Integrating Built-in Features 1h 4m
8. Adding Furniture 25m 25s
9. Modeling the Trailer and Animating the Tiny House 21m 6s
08_SketchUp for Interior Design
Duration : 2h 16m
Exercise Files Included
1. Quick Start: Creating a 2D Floor Plan 36m 2s
2. Building a Small Residence 23m 47s
3. Working with Components and Adjusting Views 23m 21s
4. Working with Materials 29m 15s
5. Background Photos and Special Effects 20m 12s
09_Google SketchUp Rendering Using Twilight
Duration : 2h 56m
Exercise Files Included
1. Getting Ready to Render with Twilight 6m 53s
2. Lighting the Place Up 50m 22s
3. Understanding Rendering Presets in Twilight 21m 54s
4. Working with the Twilight Camera 22m 8s
5. It's a Material World 38m 13s
6. Rendering for Compositing and Animation 31m 28s
10_Creating Dynamic Components in SketchUp
Duration : 1h 22m
Project Files Included
1 Introduction and project overview 01:03
2 A brief discussion on Dynamic Components 08:49
3 Creating sub-components and assigning Attributes 07:16
4 Building the left sub-component with Attributes 08:24
5 Finishing the last of the sub-components 06:22
6 Assign predefined and custom Attributes our component 04:48
7 Applying formulas to the Attributes 09:08
8 Applying more formulas to each Attribute 06:51
9 Applying formulas to the left and right sub-components 05:48
10 Applying formulas to the top and back sub-components 06:25
11 Applying Copies and Hidden Attributes and formulas 07:29
12 Applying Material Attributes the main component 10:10
11_SketchUp for Architecture Fundamentals
Duration : 4h 49m
Project Files Included
Introduction 24m 21s
1. Workflow Methods 27m 45s
2. The Site 17m 53s
3. Massing 24m 4s
4. Building a House 1h 10m
5. Detail Elements 1h 11m
6. Materials 51m 23s
12_SketchUp Pro Tools and Techniques
Duration : 3h 1m
Project Files Included
Introduction 2m 32s
1. Solid Modeling 11m 15s
2. Advanced Camera Tools 15m 27s
3. Working with Terrains 17m 55s
4. Creating Dynamic Components 1h 10m
5. Creating Documents with LayOut 49m 1s
6. Creating Styles with Style Builder 9m 36s
7. Working with the Extension Warehouse
======================================================================
This DVDs are only suitable for a PC/laptop/Mac; it WILL NOT play on a TV
This DVDs are only suitable for a PC/laptop/Mac; it WILL NOT play on a TV
======================================================================
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