Course 01: Learning KeyShot Video Training
Duration : 1:43
Course Contents
How to use the exercise files
Overview of the KeyShot interface
Navigation in KeyShot
Performance settings
Manage scenes
Select and move objects
File management
Import assets into KeyShot
Assign materials
Modify materials
Add texture maps
Lighting the scene with images
Set up the final render
Create materials
Work with transparency and refractions
Transparency and render quality
Bump and opacity mapping
Manage materials across multiple objects
Use material graphs
Use the HDRI editor to create lights
Use objects as lights
Use backplate images
Work with cameras
Create depth of field
Create a turntable animation
Animate parts of objects
Camera animation
Next steps
Course 02 : ZBrush and Keyshot for Product Design and Rendering
Duration:1h 42m 20s
Course Contents
Welcome
What you should know
Exercise files
Making the razor blade
Brainstorming design ideas
Designing variations
Modeling the chosen design
Adding the blade retraction switch
Detailing the retraction button
Making the clip hole
Modeling the grips
Crafting the logo
Challenge: Make the lock and unlock button
Solution: Make the lock and unlock button
Adding the finishing details
Getting the Booleaned mesh
Using DynaMesh to soften hard edges
Decimating to reduce polygon count
Render preparation
Sending the scene to KeyShot
Applying the materials
Positioning the object in the scene
Setting up the lights
Setting up the renderer
Where to go from here
Course 03 : Rendering Organic Models in ZBrush and KeyShot
Duration 1h 19m
Introduction and Project Overview
Introduction and Project Overview0m
Rendering Organic Models in ZBrush and KeyShot
Looking at Our Base Model8m
Texturing Our Model6m
Finalizing Details Prior to Painting3m
Prepping a Plane to Produce a Pond Environment2m
Polypainting Our Crocodile4m
Painting Final Details2m
Posing Our Crocodile7m
Exporting Texture Maps1m
Importing Textures into KeyShot8m
Using Hdri Maps in Our Scene8m
Exploring KeyShot's Materials4m
Exploring KeyShot's Skin Materials7m
Using a Backplate for Rendering4m
Exploring KeyShot's Camera Function8m
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