DVD-1
Modeling Realistic Interiors in 3ds Max
Duration : 5h 27m
Lessons : 33 Video Lessons
Project Files Included
1 Introduction and project overview 1:02
2 Setting up our 3ds Max workspace 10:37
3 Creating basic architecture 12:43
4 Continuing our architectural modeling 12:53
5 Detailing with spline modeling techniques 11:29
6 Creating a hexagonal tiled floor 10:34
7 Designing a wooden floor 12:42
8 Adding chaos to our model 8:10
9 Modeling wooden beams 10:40
10 Unwrapping basics 13:13
11 Utilizing quick detailing techniques 6:09
12 Using turbosmooth for modeling 12:46
13 Continuing the log burner model 13:52
14 Finishing the log burner details 8:41
15 Unwrapping the log burner 12:04
16 Creating circular holes 12:39
17 Exporting the sling chair 6:13
18 Reviewing Marvelous Designer 4 7:43
19 Creating the fabric for our sling chair 14:15
20 Importing the fabric to 3ds Max 4:49
21 Creating tables for our scene 7:45
22 Starting our bed fabrics 16:07
23 Folding fabrics with pins 7:47
24 Simulating fabrics for our bed 16:05
25 Finishing the pillows and creating cushions 11:15
26 Cleaning up fabrics in 3ds Max 4:44
27 Modeling a pendant lamp 11:44
28 Creating assets with Debris Maker 4:27
29 Modeling blinds in our scene 10:23
30 Designing a rattan basket 9:11
31 Creating props for our scene 9:46
32 Utilizing the hair and fur modifier 7:51
33 Lighting our scene using an HDRI map 4:20
34 Creating our final scene 2:52
DVD-2
Rendering Realistic Interiors in 3ds Max and V-Ray
Duration : 3h 30m
Lessons : 22 Video Lessons
Project Files Included
1 Introduction and project overview 1:02
2 Setting up compositions 12:48
3 Advancing our scene lighting 12:25
4 Creating our wooden plank textures 10:55
5 Advancing our plank textures 5:10
6 Exploring Multitexture 6:33
7 Deconstructing composite materials 13:34
8 Finishing our wooden floor shader 9:09
9 Unwrapping our hexagonal floor tiles 8:00
10 Creating the shader for our hexagonal tiles 11:22
11 Designing a high-resolution tileable 9:27
12 Texturing our wooden beams 12:01
13 Utilizing UVW templates for texturing 13:01
14 Using V-RayDirt to create complex shaders 11:23
15 Finalizing the log burner 7:37
16 Creating materials and shaders for fabrics 8:47
17 Developing a brick wall 9:25
18 Shading our bed fabrics 5:23
19 Creating a metal shader 8:09
20 Texturing and shading scene props 9:50
21 Setting up our render settings and elements 12:09
22 Post-production in Fusion 12:47
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This DVDs are only suitable for a PC/laptop/Mac; it WILL NOT play on a TV
This DVDs are only suitable for a PC/laptop/Mac; it WILL NOT play on a TV
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