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Sunday, February 15, 2015

Learn Chief Architect Premier X5 Complete Video Tutorial On 2 DVDs Rs 600/-




Introductions


  1. Chief Architect Overview 
  2. Toolbars and Toolbar Buttons 
  3. Preferences and Defaults 
  4. Understanding Layers 
  5. Walls 
  6. Rooms 
  7. Floors 
  8. Basements and Foundations 
  9. Navigating in 2D 
  10. Automatic Exterior Dimensions 
  11. Dimension Defaults 
  12. Dimension Tools 
  13. Camera Views 
  14. Overviews 
  15. Glass House Views 
  16. Cross Section/Elevation Views 
  17. Tiling 2D and 3D Views 
  18. Navigating in 3D 
  19. Virtual Walkthroughs 
  20. Creating Photo-Realistic Renderings 
  21. Saving and Restoring Camera Views 
  22. Windows and Doors 
  23. Stairs 
  24. Automatically Generating Roofs 
  25. Drawing Roofs Manually 
  26. Auto Floating Dormers 
  27. Customizing Dormers 
  28. Vaulted and Custom Ceilings
  29. Automatic and Manual Framing 
  30. Cost Estimating 
  31. Cabinets 
  32. Custom Cabinets 
  33. Cabinet Groups and Kitchen Islands 
  34. Special Shaped Cabinets 
  35. Soffits 
  36. Applying Materials, Colors and Textures 
  37. Color Chooser 
  38. Creating Materials and Colors 
  39. Finding and Placing Library Objects 
  40. Wall Coverings 
  41. Custom Flooring 
  42. Furniture and Appliances 
  43. Electrical Objects 
  44. CAD Tools 
  45. Understanding Snaps 
  46. Adding Detail to Cross Section Views 
  47. Text and Callouts 
  48. Creating Layouts 
  49. Creating a Terrain Perimeter 
  50. Adding Elevation Information for Sloped Lots 
  51. Creating a Walkout Basement 
  52. Terrain Features 
  53. Plant Chooser 
  54. Patios 
  55. Decks


Remodeling


  1. Remodeling Overview 
  2. Getting As-builts - Importing 2D Files and Converting Lines to 3D Walls 
  3. Getting As-builts - Importing 2D Files to Lock and Trace 
  4. Getting As-builts - Tracing a Picture of Existing Prints 
  5. Showing an As-built's Mask on a Remodel Plan 
  6. Coordinating Layers to Show Existing, Demo and New 
  7. Coordinating Wall Types to Show Existing, Demo and New 
  8. Coordinating Layers and Room Definition to Show Demolition Walls
  9. Developing 3D Views of the Remodel Components 
  10. Distinguishing New Framing and Calculating Its Materials 
  11. Creating a Dynamic Wall Legend 
  12. Creating Matching Textures for Deck Planking, Rim, Rail and Stairs 
  13. Spanning 2 Inline Walls with a Window Block in 2D 
  14. Spanning 2 Inline Walls with a Window Symbol in 3D 
  15. Using Materials List Polylines for Materials Calculations


Roof Design


  1. Automatically Generating Roofs 
  2. Drawing Roofs Manually 
  3. Roof Design Strategies 
  4. Roof Baseline Polylines 
  5. Frieze Molding 
  6. Generating a Roof Over an L-Shaped House with Gable Ends 
  7. Using the Extend Slope Downward Option 
  8. Setting the Minimum Alcove 
  9. One and a Half Story Roofs 
  10. Joining Roof Planes 
  11. Restrictions of the Join Roof Planes Tool 
  12. Manually Roofing an L-Shaped House with Gable Ends 
  13. Locating Roof Plane Intersections 
  14. Sloping Roof Plane Baselines 
  15. Roof Types for Automatic Dormers 
  16. The Auto Dormer Tool 
  17. Curving Roof Planes 
  18. Drawing a Barrel Roof 
  19. Drawing a Domed Roof on a Round Building 
  20. Curved Roofs and Baselines 
  21. Building an Entire Roof at Once 
  22. Preparing a Roof for Dormers 
  23. The Dialogs That Influence Roof Design 
  24. Locking and Protecting Roof Planes 
  25. Soffits, Fascia, and Gutters 
  26. Using the Gable-Roof Line Tool 
  27. Generating a Shed Roof 
  28. Generating Gullwing, Gambrel, and Mansard Roofs
  29. Generating a Half-Hip Roof 
  30. Roofs Over Bay, Box, and Bow Windows 
  31. Roofs Over Curved Walls 
  32. Adding a Deck with a Roof and Ceiling 
  33. Designing a Cape Cod Roof Bearing on 2nd Floor Walls 
  34. Designing a Cape Cod Roof Bearing on 1st Floor Walls 
  35. Roof Groups 
  36. Drawing and Editing Manual Roof Planes 
  37. Matching Roof Ridge Elevations 
  38. Lowering an Entire Roof 
  39. Adding and Removing Roof Plane Edges 
  40. Drawing a Dutch Gable 
  41. Manually Drawing a Gambrel Roof 
  42. Using the Ignore Top Floor Roof Option 
  43. Chief Architect's Automatic Dormer Tools 
  44. Adjusting Ceiling Height for Auto Dormers 
  45. The Auto Floating Dormer Tool 
  46. Using Attic Rooms to Build a Dormer 
  47. Drawing a Dormer from Scratch - Part I 
  48. Drawing a Dormer from Scratch - Part II 
  49. Drawing Curved Dormer Roofs 
  50. Creating a Flat Roof System with Curved Eaves 
  51. Drawing a Flat Roof with an Overhang 
  52. Drawing a Flat Roof with Center Drain and Parapet Walls 
  53. Creating Parapet Walls Using Polyline Solids 
  54. Placing and Resizing Skylights 
  55. Editing the Skylight Curb and Shaft


Kitchen & Bath


  1. Soffits 
  2. Creating a Closet Storage System 
  3. Applying a Backsplash 
  4. Adding a Built-in Appliance to a Cabinet 
  5. Attaching a Cabinet to a Curved Wall 
  6. Creating a Recessed Corner Sink 
  7. Creating Wainscot 
  8. Applying a Decorative End Panel 
  9. Applying a Decorative Arch to a Hutch 
  10. Drawing a Walk-in Shower - Part I 
  11. Cabinet Defaults 
  12. Selecting and Editing Cabinets 
  13. Specifying Cabinet Shelving 
  14. Corner Cabinets 
  15. Creating Special Cabinets
  16. Adding Cabinet Accents 
  17. Applying Cabinet Hardware 
  18. Cabinet Material Assignments 
  19. Changing Cabinet Materials in 3D 
  20. Cabinet Labels 
  21. Cabinet Schedules 
  22. Creating Cabinet Schedules 
  23. Advanced Schedule Editing 
  24. Custom Callout Labels 
  25. Architectural Blocks 
  26. Adjusting Cabinet Face Frames 
  27. Adding Moldings To Cabinets 
  28. Custom Countertops 
  29. Creating a Cabinet with an Apron Sink 
  30. Drawing a Walk-In Shower


Interior Design


  1. Chief Architect Interiors Overview 
  2. Creating New 3D Objects by Merging and Subtracting 3D Solids 
  3. Cabinets - Improvements for Working with Cabinets 
  4. Layers - Layers and Layer Sets 
  5. Materials 
  6. Images, Pictures and Movies 
  7. Importing and Exporting 3D Symbols 
  8. Trim and Moldings 
  9. Basic Ceiling Types and Their Materials 
  10. Drawing Cathedral Ceilings 
  11. Drawing Vaulted and Curved Ceilings 
  12. Creating Tray Ceiling Effects by Raising a Ceiling 
  13. Drawing a Suspended Ceiling with Grid and Tile 
  14. Creating a Coffered Ceiling Element with Recessed Backlit Panel 
  15. Creating a Coffered Ceiling with Multiple Recessed Panels 
  16. Showing and Hiding a Directional Stair Arrow 
  17. Displaying Newels and Balusters in Plan 
  18. Drawing Flared Stairs with Curved Tread 
  19. Adding Starter Tread 
  20. Trim and Molding - Overview 
  21. Drawing and Combining Molding Profiles 
  22. Expanding and Filleting a Room Molding Polyline 
  23. Using the 3D Molding Polyline to Create Exposed Log Rafters 
  24. Creating a Bell-shaped Ceiling Skylight with a Custom Molding Profile 
  25. New Cabinet Display Features in X2 
  26. Orthogonal and Perspective Camera View Types 
  27. New Dimension Default and Display Features in X2 
  28. Dimensioning with the Center Line Dimension Tool 
  29. New Library and Project Browser Features in X2 
  30. Restoring Default Materials with the Default Material Painter 
  31. Using the Material Painter on Walls and Rooms 
  32. Finding Material Textures 
  33. Changing the Color of a Texture 
  34. Independent Room Names and Room Text Macros 
  35. Developing a Room Finish Schedule 
  36. Working with Rich Text Fonts, Sizes, Colors and Styles 
  37. Welcome to the Residential Design Project Video Training Series 
  38. Controlling Pop-up Contextual Menus 
  39. General Mouse Commands 
  40. The Chief Architect Interface 
  41. Changing the Toolbar Style 
  42. Working with the Toolbars 
  43. The Many Working Views of Chief Architect 
  44. Customizing the Toolbars 
  45. Understanding the Snapping Functions 
  46. Cursor Behaviors and Crosshair Choices 
  47. Learning Keyboard Commands 
  48. Saving and Storing Plan Files 
  49. Defaults and Preferences 
  50. Choosing Edit Behavior Options 
  51. Using Templates to Set Defaults for New Plan Files 
  52. The Plan Development Sequence 
  53. Downloading Library Items 
  54. Setting Defaults Part 1 - Plan and Wall Defaults 
  55. Setting Defaults Part 2 - Doors, Windows and General Materials 
  56. Setting Defaults Part 3 - Floors, Rooms and Foundations 
  57. Setting Defaults Part 4 - Framing, Schedules and Text 
  58. Creating a Plan File from a Template File
  59. Drawing and Editing Walls 
  60. Room Definitions and Key Room Properties 
  61. Drawing the Initial Walls and Rooms 
  62. Zooming, Panning and Using the Aerial View 
  63. Creating Exterior Dimensions Automatically 
  64. Updating your Template Plans 
  65. Selecting Objects with the Left or Right Mouse Button 
  66. Positioning Walls Precisely Using Dimensions 
  67. Using the Manual Dimension Tools 
  68. Creating a New Layer for Selected Dimensions 
  69. Editing Dimensions and their Extensions 
  70. Building the Second Floor, Copying and Deleting Floors 
  71. Checking the Second Floor Defaults 
  72. Using the Reference Floor and its Layer Set 
  73. Working with the Camera Tools 
  74. Using the Cross-Section and Elevation Cameras 
  75. Changing Materials in Camera Views 
  76. Choosing Material Painter Modes 
  77. Working with CAD in Chief Architect 
  78. Drawing CAD Points, Lines and Splines 
  79. Drawing CAD Arcs, Circles, Ovals and Ellipses 
  80. Drawing CAD Polylines and Boxes 
  81. Editing CAD Polylines 
  82. Creating 3D CAD Objects 
  83. Displaying Multiple Views 
  84. Introduction to Roofs 
  85. Drawing and Connecting Roof Planes 
  86. Building an Entire Roof at Once 
  87. Preparing a Roof for Dormers 
  88. Creating a Staircase 
  89. Creating a Stair Landing 
  90. Building the Basement Foundation 
  91. Creating a New Wall Type with a New Material 
  92. Creating Pony Walls for above Grade Brick 
  93. Finishing and Refining Interior Walls 
  94. Creating and Copying Automatic Dormers 
  95. Placing Doors 
  96. Developing a Sliding Glass Door and Storing it in the Library 
  97. Adding a Doorway and Door Panel from the Library 
  98. Placing Windows 
  99. Working with Dynamic and Static Defaults 
  100. Creating a Group of Blocked Windows 
  101. Placing and Merging Kitchen Cabinets 
  102. Adding Appliances 
  103. Working with Special Cabinet Types 
  104. Adding Wall Cabinets and Soffits 
  105. Blocking Cabinets and Adding Them to the Library 
  106. Adding Drawers to a Cabinet Front 
  107. Creating Text and Callouts 
  108. Assigning Room Types and Running a Plan Check 
  109. Placing Electrical Symbols and Circuits 
  110. Creating a Window Schedule 
  111. Adding CAD Details 
  112. Creating Updatable Cross Sections and Modifying Layer Display 
  113. Creating a Layout File for Working Drawings 
  114. Working with Layers and Layer Sets to Get the Views You Want 
  115. Creating 3D Presentation Views 
  116. Sending Plan Set Views to the Layout File 
  117. Placing and Resizing Skylights 
  118. Editing the Skylight Curb and Shaft


Intermediate & Advanced


  1. The Basic Edit Types 
  2. Setting Array Copy Intervals, Angles and Quantities 
  3. Polylines - Breaking Polylines 
  4. Polylines - Merging Polylines that Overlap 
  5. Polylines - Subtracting Polylines that Overlap 
  6. Using the Trim and Extend Commands 
  7. Basic Ceiling Types and Their Materials 
  8. Drawing Cathedral Ceilings 
  9. Drawing Vaulted and Curved Ceilings 
  10. Creating Tray Ceiling Effects by Raising a Ceiling 
  11. Drawing a Suspended Ceiling with Grid and Tile 
  12. Creating a Coffered Ceiling Element with Recessed Backlit Panel 
  13. Creating a Coffered Ceiling with Multiple Recessed Panels 
  14. Cutting a Hole in a Floor Platform 
  15. Setting Platform Depths - by Floor or by Area 
  16. Designating Platform or Balloon Framing Conditions 
  17. Building a Floor that Ledgers inside the Foundation Walls 
  18. Dropping a Floor and Raising the Ceiling of a Room 
  19. Changing Multiple Joisted Floors to Slabs 
  20. Foundations with Exposed Brick and Brick Ledge 
  21. Crawlspace Foundation with Framed Interior Bearing Wall 
  22. Split-level Foundations 
  23. Split-entry Foundations 
  24. General Framing Strategy 
  25. Creating Stacked Plates on Foundation Walls 
  26. Specifying Where Joists are Cut 
  27. Mixing Joist Depths and Directions on the Same Floor 
  28. Drawing with the Beam and Post Tools 
  29. Drawing Exposed, Sloped and Decorative Beams 
  30. Drawing Columns 
  31. Building the Wall Framing 
  32. Editing the Wall Framing Detail 
  33. Controlling Unwanted Wall Framing 
  34. Framing a Plan's Walls with Variable Stud Spacing 
  35. Using a Framing Reference 
  36. Adding Blocking and Bracing 
  37. Mitering a Framing Joint with the Fillet Tool 
  38. Displaying Framing as CAD Lines 
  39. Framing with Floor and Ceiling Trusses 
  40. Balloon Framing Walls 
  41. Deck Framing Techniques 
  42. Placing Deck Posts and Footings on a Module over a Terrain 
  43. Framing a Roof 
  44. What is a Truss? 
  45. Setting Truss Defaults 
  46. Framing a Truss Roof System 
  47. Framing a Truss Roof System without Lookouts 
  48. Framing a Cantilevered Truss Roof System 
  49. Framing with Energy Heel Trusses 
  50. Using a Truss Base to Truss Intersecting Roofs 
  51. Hip Trusses - Building a Step-down Hip 
  52. Hip Trusses - Building a Sub-girder Hip
  53. Framing with Scissor Trusses 
  54. Framing with Attic Trusses 
  55. Editing and Locking a Truss 
  56. Locking a Truss to Frame a Skylight Well 
  57. Viewing Truss Labels and Schedule 
  58. Remodeling Overview 
  59. Getting As-builts - Importing 2D Files and Converting Lines to 3D Walls 
  60. Getting As-builts - Importing 2D Files to Lock and Trace 
  61. Getting As-builts - Tracing a Picture of Existing Prints 
  62. Showing an As-built's Mask on a Remodel Plan 
  63. Coordinating Layers to Show Existing, Demo and New 
  64. Coordinating Wall Types to Show Existing, Demo and New 
  65. Coordinating Layers and Room Definition to Show Demolition Walls 
  66. Developing 3D Views of the Remodel Components 
  67. Distinguishing New Framing and Calculating Its Materials 
  68. Creating a Dynamic Wall Legend 
  69. Creating Matching Textures for Deck Planking, Rim, Rail and Stairs 
  70. Spanning 2 Inline Walls with a Window Block in 2D 
  71. Spanning 2 Inline Walls with a Window Symbol in 3D 
  72. Using Materials List Polylines for Materials Calculations 
  73. Resizing Stair Sections 
  74. Merging Stair Sections to Form Subsections 
  75. Treads - Locking Tread Width 
  76. Treads - Ignoring Subsection Boundaries 
  77. Treads - Retaining the Number of Treads 
  78. Showing and Hiding a Directional Stair Arrow 
  79. Customizing Stair Landing Shapes 
  80. Locking the Position of a Stair Landing 
  81. Displaying Newels and Balusters in Plan 
  82. Drawing Flared Stairs with Curved Tread 
  83. Adding Starter Tread 
  84. Drawing Concrete Stairs with Sloped Risers 
  85. Drawing a Single Steel Stringer Stair with Concrete Tread 
  86. Drawing an Exterior Stair from Grade to 2nd Floor 
  87. Creating a Wheelchair Ramp 
  88. Drawing Curved Stairs 
  89. Configuring and Placing Curved Stairs 
  90. Aligning Curved Stairs to Fit a Curved Wall 
  91. Aligning a Curved Wall to Fit Curved Stairs 
  92. Aligning Curved Stairs Across Floors 
  93. Building U-shaped Winder Stairs 
  94. Controlling Walls beneath Winder Stairs 
  95. Enclosing Only Part of a Staircase between Two Walls 
  96. Trim and Molding - Overview 
  97. Drawing and Combining Molding Profiles 
  98. Expanding and Filleting a Room Molding Polyline 
  99. Creating a Brick Half-wall and Cap with a Room Molding Polyline 
  100. Using the 3D Molding Polyline to Create Exposed Log Rafters 
  101. Creating a Bell-shaped Ceiling Skylight with a Custom Molding Profile


Design Project


  1. Welcome to the Residential Design Project Video Training Series 
  2. Controlling Pop-up Contextual Menus 
  3. General Mouse Commands 
  4. The Chief Architect Interface 
  5. Changing the Toolbar Style 
  6. Working with the Toolbars 
  7. The Many Working Views of Chief Architect 
  8. Customizing the Toolbars 
  9. Understanding the Snapping Functions 
  10. Cursor Behaviors and Crosshair Choices 
  11. Learning Keyboard Commands 
  12. Saving and Storing Plan Files 
  13. Defaults and Preferences 
  14. Choosing Edit Behavior Options 
  15. Using Templates to Set Defaults for New Plan Files 
  16. The Plan Development Sequence 
  17. Downloading Library Items 
  18. Setting Defaults Part 1 - Plan and Wall Defaults 
  19. Setting Defaults Part 2 - Doors, Windows and General Materials 
  20. Setting Defaults Part 3 - Floors, Rooms and Foundations 
  21. Setting Defaults Part 4 - Framing, Schedules and Text 
  22. Creating a Plan File from a Template File 
  23. Drawing and Editing Walls 
  24. Room Definitions and Key Room Properties 
  25. Drawing the Initial Walls and Rooms 
  26. Zooming, Panning and Using the Aerial View 
  27. Creating Exterior Dimensions Automatically 
  28. Updating your Template Plans 
  29. Selecting Objects with the Left or Right Mouse Button 
  30. Positioning Walls Precisely Using Dimensions 
  31. Using the Manual Dimension Tools 
  32. Creating a New Layer for Selected Dimensions 
  33. Editing Dimensions and their Extensions 
  34. Building the Second Floor, Copying and Deleting Floors 
  35. Checking the Second Floor Defaults 
  36. Using the Reference Floor and its Layer Set 
  37. Working with the Camera Tools 
  38. Using the Cross-Section and Elevation Cameras 
  39. Changing Materials in Camera Views 
  40. Choosing Material Painter Modes 
  41. Working with CAD in Chief Architect 
  42. Drawing CAD Points, Lines and Splines 
  43. Drawing CAD Arcs, Circles, Ovals and Ellipses
  44. Drawing CAD Polylines and Boxes 
  45. Editing CAD Polylines 
  46. Creating 3D CAD Objects 
  47. Displaying Multiple Views 
  48. Introduction to Roofs 
  49. Drawing and Connecting Roof Planes 
  50. Building an Entire Roof at Once 
  51. Preparing a Roof for Dormers 
  52. Creating a Staircase 
  53. Creating a Stair Landing 
  54. Building the Basement Foundation 
  55. Creating a New Wall Type with a New Material 
  56. Creating Pony Walls for above Grade Brick 
  57. Finishing and Refining Interior Walls 
  58. Creating and Copying Automatic Dormers 
  59. Placing Doors 
  60. Developing a Sliding Glass Door and Storing it in the Library 
  61. Adding a Doorway and Door Panel from the Library 
  62. Placing Windows 
  63. Working with Dynamic and Static Defaults 
  64. Creating a Group of Blocked Windows 
  65. Adding a Deck 
  66. Placing and Merging Kitchen Cabinets 
  67. Adding Appliances 
  68. Working with Special Cabinet Types 
  69. Adding Wall Cabinets and Soffits 
  70. Blocking Cabinets and Adding Them to the Library 
  71. Adding Drawers to a Cabinet Front 
  72. Introduction to Framing 
  73. Editing Framing 
  74. Creating Text and Callouts 
  75. Assigning Room Types and Running a Plan Check 
  76. Placing Electrical Symbols and Circuits 
  77. Creating a Window Schedule 
  78. Adding CAD Details 
  79. Creating Updatable Cross Sections and Modifying Layer Display 
  80. Creating Fully Editable Cross Sections 
  81. Site Plans and Annotation Sets 
  82. Creating a Layout File for Working Drawings 
  83. Building a Terrain 
  84. Working with Layers and Layer Sets to Get the Views You Want 
  85. Creating 3D Presentation Views 
  86. Sending Plan Set Views to the Layout File


3D Models & Rendering


  1. Creating Materials and Colors 
  2. Materials 
  3. Creating, Saving, and Opening 3D Views 
  4. Editing the Camera in 3D 
  5. Moving the Camera in 3D 
  6. Controlling What Displays in 3D 
  7. Placing and Editing Objects in 3D 
  8. Working with Materials and Surfaces in 3D 
  9. Glass House Views 
  10. Creating a Raytrace View 
  11. Preparing Materials for Raytracing 
  12. Refining Raytrace Settings, Materials, and Lighting 
  13. The Different Types of Light Sources 
  14. Using the Parallel Light Type
  15. Using the Point Light Type 
  16. Using the Spot Light Type 
  17. Editing Light Properties 
  18. Reflecting a Moon On Water 
  19. Controlling Sun Angles and Shadows 
  20. Applying Backdrops 
  21. Recording a Virtual Walkthrough 
  22. Optimizing Vector View Generation 
  23. Optimizing Render View Generation - The Video Graphics Card 
  24. Optimizing Render View Generation - Render Settings 
  25. Optimizing Render View Generation - Model Complexity 
  26. Leaving the Room and Keeping the Lights On 
  27. Changing the Picture in a Frame 
  28. Creating a Texture From a Photo


Features Introduced in X1


  1. Overview of What's New in Version X1 
  2. Menus and Toolbars 
  3. Building Toolbars to Place Library Objects 
  4. Editing - Setting the Primary Mouse Movement 
  5. Editing - Choosing Edit Behavior Options 
  6. Editing - Alternate Mode Edit Behaviors 
  7. Editing - New Edit Handles 
  8. Editing - Type-in Editing 
  9. Editing - Sticky Mode and Other Edit Sub Modes 
  10. Editing - Discontinued Edit Commands 
  11. Editing - Cut, Copy and Paste Edits 
  12. Editing - 3D Editing 
  13. Creating New 3D Objects by Merging and Subtracting 3D Solids 
  14. Cabinets - Improvements for Working with Cabinets 
  15. Cabinets - Updatable Hybrid Cabinet Symbols 
  16. CAD - Editing Tools 
  17. CAD - Snaps 
  18. CAD - Line Styles and Line Weights 
  19. CAD - Plan Footprints 
  20. CAD - Details Library and Details Template Plan 
  21. Camera Views 
  22. Dimensions 
  23. Doors and Windows
  24. Framing Decks - New Planking and Framing Options 
  25. Framing Decks - The New Polygon Deck Tool 
  26. Framing Walls, Floors, Ceilings and Roofs 
  27. Layers - Layers and Layer Sets 
  28. Layers - AIA Naming Convention Layer Set 
  29. Layers - Layers and the Layout File 
  30. Layouts 
  31. Library and Project Browser 
  32. Materials 
  33. Mechanical, Electrical and Plumbing 
  34. Images, Pictures and Movies 
  35. Roofs - Automatic Overhangs for Different Pitch Roof Planes 
  36. Roofs - Dormers 
  37. Roofs - Draw and Edit Roof Planes 
  38. Rooms - Decks, Floors and Foundations 
  39. Stairs 
  40. Importing and Exporting 3D Symbols 
  41. Importing and Exporting 2D DWG or DXF Files 
  42. Terrain and Landscaping 
  43. Text, Callouts and Markers 
  44. Trim and Moldings 
  45. Walls - Double Walls 
  46. Walls - Wall Editing



Features Introduced in X2

  1. Features Introduced in Chief Architect X2 
  2. Edit - Menus, Toolbars and Hotkeys 
  3. Edit - Editing and Placing Objects 
  4. CAD - Using the Line Style Editor 
  5. CAD - Arraying Objects with Distributed Objects Tools 
  6. CAD - Filleting with True Arcs and Chamfering Precisely 
  7. CAD - Drawing Revision Clouds 
  8. CAD - Using the Nudge Tool 
  9. New Cabinet Display Features in X2 
  10. Automaticaly Generating Custom Countertops 
  11. Automatic and Manual Cabinet Fillers 
  12. Working with Cabinet Side and Back Panels 
  13. Working with Cabinet Manufacturer Libraries 
  14. Orthogonal and Perspective Camera View Types 
  15. Working with New Render Techniques and Settings 
  16. Camera Preferences and Settings in X2 
  17. Automatically Generating a Set of Elevations 
  18. Saving and Storing Raytrace Settings 
  19. Specifing Default Sunlight Intensity, Color and Direction 
  20. Recording a Duotone Walkthrough Along a Path 
  21. New Dimension Default and Display Features in X2 
  22. Understanding Grid and Distance Rounding of Dimensions 
  23. Angular, Point-to-Point and Baseline Dimensions 
  24. Dimensioning Walls 
  25. Adjusting Dimensions in a Layout View 
  26. Dimensioning with the Center Line Dimension Tool 
  27. New Door & Window Features in X2 
  28. Creating a Triangular Window under the Peak of a Gable 
  29. New Electrical Features in X2 
  30. Automatic Framing - Exposed Rafter Tails - Sub Fascia and Sheathing 
  31. Wall Framing with Steel Studs
  32. Adjusting the Rafter Birdsmouth Depth 
  33. Using the Ceiling Step Truss Command 
  34. New Plant Features in Chief Architect X2 
  35. Producing a Plant Schedule 
  36. Landscaping with the New Garden Bed Tool 
  37. Multiple New Layers for Labels 
  38. Assigning Layers with the Layer Painter and Layer Eyedropper 
  39. Options for Displaying the Reference Display 
  40. Reordering Layout Pages 
  41. Using Different Dimension Sizes for Separate Layout Views 
  42. New Library and Project Browser Features in X2 
  43. Restoring Default Materials with the Default Material Painter 
  44. Using the Material Painter on Walls and Rooms 
  45. Finding Material Textures 
  46. Changing the Color of a Texture 
  47. New Materials List and Master List Features in X2 
  48. New Roof Options for Soffits, Sub Fascia, Sheathing and Rafters 
  49. Independent Room Names and Room Text Macros 
  50. New Schedule Features in X2 
  51. Developing a Room Finish Schedule 
  52. Importing and Creating 3D Symbols Quickly 
  53. Importing Several 3D Symbols at Once 
  54. Making Symbols Track Sloped Ceilings and Roofs 
  55. Extruding and Revolving 3D Solids with the New Face Tool 
  56. Importing Both Terrain Data and Multiple 2D Layers in One Step 
  57. Working with Rich Text Fonts, Sizes, Colors and Styles 
  58. Controlling Pony Wall Display, Dimensions and Openings 
  59. Using the Wall Butts Other Walls Option 
  60. Working with Adjustable Thickness Walls


Features Introduced in X3

  • Features Introduced in Chief Architect X3 
  • Welcome to the Chief Architect X3 Interface 
  • Annotation - Working with Multiple Defaults 
  • Annotation - Working with Annotation Sets 
  • Annotation - Using Layer Sets with Annotation Sets 
  • Annotation - Importing Older Version Plans with Multiple Dimension Defaults 
  • New Stair Features in Chief Architect X3 
  • Drawing Railings up the Center of a Stair 
  • Chief Architect Ramps 
  • Chief Architect's Stair and Ramp Landing Tool 
  • New CAD-related Features in Chief Architect X3 
  • Placing Insertion Points in CAD Blocks 
  • Callouts and Double Callouts 
  • Predictive Feedback for Centering, Reflecting, Aligning and Editing 
  • Aligning and Distributing a Group of Objects 
  • Transferring Line Style and Layer Information between Plans 
  • The Change Gable to Hip Timesaver 
  • Specifying the Rafter Seat Cut 
  • Downloading Library Content
  • Working with the Raise Off Plate Roof Command 
  • Working with Text Labels and Text Macros 
  • Using the Ruby Console to Create Macros 
  • Using External Ruby Files to Access Text Macros 
  • New Dimension Features in Chief Architect X3 
  • New Room and Floor Features in Chief Architect X3 
  • Specifying how Framing Reports to your Materials Lists 
  • Chief Architect's Built-in Ray Trace Rendering 
  • Kitchen Ray Trace Project Part 1 - Ray Trace Lighting 
  • Kitchen Ray Trace Project Part 2 - Ray Trace Materials 
  • Kitchen Ray Trace Project Part 3 - Ray Trace Settings 
  • New Door, Window and Schedule Features for Chief Architect X3 
  • Using Transparent Glass in Windows and other Objects 
  • New Material Properties in Chief Architect X3 
  • New Foundation Features for Chief Architect X3 
  • New Wall Features in Chief Architect X3 
  • New Framing Features in Chief Architect X3 
  • Framing Decks Independently of Floor Platforms


Features Introduced in X4

  1. Features Introduced in Chief Architect X4 
  2. Defaults - The New Set as Default Tool 
  3. New Chief Architect Library Content and Catalogs 
  4. New Text Features in Chief Architect 
  5. Working with Text Styles 
  6. Labels - Working with Labels 
  7. Labels - Labels for Layout Views 
  8. Labels - Working with Label Macros 
  9. New Layers and Layer Tools in Chief Architect 
  10. New Wall Features in Chief Architect 
  11. Foundations - Walls, Footings and Rooms 
  12. Foundations - New Default Settings 
  13. Foundations - Working with Bearing Walls 
  14. Foundations - Using the New Monolithic Slab Technology 
  15. Foundations - Creating Brick Ledges for Monolithic Slabs 
  16. Foundations - Generating Foundations with Attached Garages
  17. Roofs - Working with Roof Slope Labels 
  18. New Door & Window Features in Chief Architect 
  19. New Cabinet Features in Chief Architect 
  20. Using Offsets to Combine Molding Profiles 
  21. New Electrical and Lighting Features in Chief Architect 
  22. New Dimension Features in Chief Architect 
  23. New Schedule Features in Chief Architect 
  24. New CAD Features in Chief Architect 
  25. New 3D View Capabilities in Chief Architect 
  26. New Materials List Features in Chief Architect 
  27. Zen-Bath Ray Trace Rendering Project Part 1 - Lighting 
  28. Zen-Bath Ray Trace Rendering Project Part 2 - Materials 
  29. Zen-Bath Ray Trace Rendering Project Part 3 - Ray Trace Settings 
  30. Options for Drawing Ridge Caps and Vents 
  31. Using Roof Planes to Draw Ridge Caps and Valley Flashing


Features Introduced in X5

  1. What's New In X5 Overview 
  2. Migrating Prior Version Library Catalogs 
  3. Progressive Ray Tracing 
  4. Line Drawing Over Watercolor Renderings 
  5. View Lower Floors in a Floor Overview 
  6. Backclipped Cross Section Controls 
  7. Displaying Cameras as Callouts 
  8. Displaying Labels in Elevation Views 
  9. Using a Generated Sky as a Backdrop 
  10. Creating Isometric Views 
  11. Using the Walkthrough Path Tool 
  12. Using Walkthrough Key Frames 
  13. Repositioning Saved Camera Views 
  14. Saving Cross Section Slider Views 
  15. Positioning and Rotating Labels 
  16. Automatic NKBA © Dimensioning 
  17. Automatic Interior and Elevation Dimensions 
  18. Drawing Running Dimensions 
  19. Adding Multiple Appliances in a Single Cabinet 
  20. Multiple Door and Drawer Styles in a Cabinet
  21. Placing Cabinet Feet 
  22. Double False Drawer Fronts for Cabinets 
  23. Bifold Door Swing Adjustments 
  24. Displaying Door and Window Casing in Floor Plan View 
  25. Adjusting Window Frame Depth 
  26. Modifying Door and Window Cutouts in Foundations 
  27. Automatic Corner Boards and Quoins 
  28. Including Moldings in Room Finish Schedules 
  29. Importing Plan Defaults 
  30. Importing PDF Documents 
  31. Creating Objects on Hidden and Locked Layers 
  32. Using the Primitive Pyramid Tool 
  33. Adding Ridge Caps to Roofs 
  34. Adding Shadow Boards to Roof Fascia 
  35. Controlling Rafter Spacing 
  36. Controlling Dormer Roof Overhangs 
  37. Determining Actual and Projected Roof Plane Areas 
  38. New Wall Features in Version X5 
  39. Advanced Railing Controls



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