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Showing posts with label Graphics Design Software Tutorials. Show all posts
Showing posts with label Graphics Design Software Tutorials. Show all posts

Sunday, November 16, 2014

Creating Impressive Architectural Exteriors Visualization in 3ds Max and V-Ray Rs 400/-






Duration : 8h 11m
Project Files Included
Video Lessons : 50

Video Lessons:

1 Introduction and project overview 01:42
2 Reading our 2D CAD plans 06:13
3 Extracting information from our CAD plans 05:43
4 Refining blocks and text for export 04:54
5 Preparing contours in AutoCAD 09:32
6 Relayering plans for final export 11:47
7 Setting up 3ds Max for modeling 04:18
8 Importing CAD plans into 3ds Max 11:16
9 Modeling the raw terrain 09:46
10 Creating a refined terrain model 05:50

11 Adding roads to the terrain model 09:55
12 Editing the terrain model mesh 11:32
13 Methods for modeling the house walls 11:37
14 Editing walls and modeling columns 11:50
15 Modeling the ground floor slab 12:05
16 Creating the steps and slab edges 11:07
17 Producing the garage doors 08:15
18 Designing the fixed windows 10:35
19 Modeling the entrance window 08:57
20 Executing the main sliding doors 11:21

21 Generating the front double door 07:37
22 Modeling the vertical screens 09:14
23 Refinements to the ground floor walls 10:35
24 Creating the upper floor slab 10:53
25 Designing custom spiral stairs 10:58
26 Using shortcuts and existing geometry 10:06
27 Modeling the final walls 09:57
28 Forming the roof slab 09:51
29 Customizing the terrace 12:04
30 Modeling the pool and water 09:11

31 Sculpting running water 09:47
32 Refining the hardscape and pool 10:59
33 Transforming the slab edges and roof 11:50
34 Refining the terrain model 10:26
35 Setting our V-Ray rendering properties 10:16
36 Creating a white architectural render  08:19
37 Setting up our environment and HDRI 12:10
38 Controlling reflections and HDRI direction 11:55
39 Creating a custom site texture 11:51
40 Saving and mapping the site texture 11:33

41 Adding textures to the building 11:40
42 Using multi/sub-object materials 12:11
43 Adding multi materials 06:01
44 Texturing the falling water 11:41
45 Animating the sliding and pivot doors 07:45
46 Adding vegetation into the scene11:09
47 Adjusting the camera 11:18
48 Final render settings 12:06
49 Editing our render in Photoshop 10:31
50 Final image and course conclusion 09:03


======================================================================

This DVDs are only suitable for a PC/laptop/Mac; it WILL NOT play on a TV 

=======================================================================


Payment mode : CASH ON DELIVERY , Pay on my account ,Buying via ebay or ShopClues


Shipping : By Courier through all over India


Shipping charge : Rs 50/- Flat Rate shipping anywhere in India


You can get with in two days

Any Advanced Graphic Design Software Tutorials, IT Software Tutorials, Multimedia  Software Tutorials, All Engineering purpose Software Tutorials & All Software Tutorials Available

For more details

Email : digitalcollections4u@gmail.com
https://www.facebook.com/TutorialsDVDs

Saturday, November 8, 2014

Learn V-Ray For Architectural Visualization On 3ds Max Video Tutorial DVD Rs 350/-



Duration : 8:06:00 H:MM


MODULE 1: The Critical Settings - Part I  
41 min  video Lesson

This module focuses on two of the Most Critical and Fundamental features That Should BE addressed DURING the course of Any visualization project WHERE V-Ray is USED - the Irradiance Map and Image Sampler. The irradiance map is arguably the most widely used primary bounce GI solution among V-Ray users and this module breaks down this complex feature in simple and easy to follow instruction. Highly detailed illustrations provide the viewer a clear understanding of how these solutions work. The module continues by explaining the critically important concept of image sampling and antialiasing. Virtually every 3D scene is victim to the side effects of these two features but this module explains how the three image samplers work and how the various filters can be used to control the often problematic effects of antialiasing. After completing this section, viewers will have the tools necessary to minimize these effects and maximize the detail in the rendered output. 

MODULE 2: The Critical Settings - Part II 
57 min video Lesson

In this Second module on Critical settings, viewers are Presented two more critically important GI solutions - the Light Cache and Quasi Monte Carlo GI. These two solutions offer unique qualities to our work and present challenges for proper use. During the course of instruction, viewers are given detailed explanations of how these solutions work, what they can do, and how to best implement them. Emphasis on these solutions is geared towards efficiency and showing the viewer how to achieve a great mixture of speed and quality. Before the module ends, a detailed explanation of color mapping and environment lighting is provided, which are two additional critical features that have a global impact on the lighting in any scene. By the end of module 2, viewers will possess a strong foundation of the most critical V-Ray settings on which further material can be effectively grasped and easily understood. 


MODULE 3: V-Ray Materials 
34 min  video Lesson

Thanks to the Power of V-Ray and the Material Editor, we can realistically simulate any material on earth by controlling all the visual properties a material possesses. Creating stunning visualizations is usually not possible or practical without a solid understanding of these numerous properties. Building on the user's fundamental understanding of material channels, basic map types and UVW mapping, this module delves into the settings that bring materials to life in stunning fashion. While materials have a tremendous impact on the visual aesthetics of a scene, they have an equally great impact on rendering times. In this lesson, users will learn how to get the most out of blurry material effects and other great material characteristics such as refractions without bringing their computers to a grinding halt. Free sources for great material libraries are presented giving users access to virtually any material type imaginable. 


MODULE 4: Animating Static Scenes 
36 min  video Lesson

Animations something Unique Offer That stills Simply CAN not Provide - A True sense of being immersed Within A scene. While an animation can give you much more, the final product comes at a hefty price - rendering time and scene detail. Touching up a single still image is relatively easy but animations are much less forgiving of a lack of quality. This module covers the steps necessary to create animations of static scenes while maximizing quality and minimizing render times. Users will learn effective short cut methods to creating animations with certain types of moving objects, without degrading effects to the overall GI solution. The discussion continues with methods of eliminating the unwanted effects of varying GI flickering which plagues many animations. 


MODULE 5: Image Based Lighting (HDRI) 
37 min  video Lesson

HDRIs Offer A Unique way to Light A scene with A Look That is Difficult to achieve with other standard lighting approaches. This module shows how to unlock the power of the HDRI to achieve dramatic looks and inspiring moods. Users will learn the differences between the various types of image based lighting and when to use each. Examples are presented to show how HDRIs can be used effectively while acting as the sole source of illumination in a scene. Critical differences in dynamic ranges between exterior and interior scenes are discussed as well as the resulting effect on how HDRIs should be used in each instance. 


MODULE 6: Lights 
38 min video Lesson

If you Ask Any Veteran 3D User what the Most Important element of a good 3D scene is, you'll always get the same answer - lighting. Good lighting can make a scene with bad modeling or materials look good. Likewise, poor lighting can make a scene with good modeling and materials look bad. This module shows the user how all three major light types, standard, photometric, and V-Ray lights, can be used to achieve different results and different render times. Different methods for setting up exterior and interior lighting are discussed as well as methods for creating nighttime scenes. The module continues with in depth coverage of V-Ray shadows and how to manipulate their appearance. Finally, the new VRaySun and VRaySky features are explained in detail. 


MODULE 7: Advanced Features Part I 
31 min  video Lesson

In Part I of this two Part series, we Look at some of the many great features Additional That make V-Ray stand out from other rendering engines. Here the viewer is shown how to effectively use the new VRay Physical Camera to simulate the qualities of a real-world camera. Progressive path tracing is introduced as another way to render without having to worry about all the quality settings that must be considered with other rendering methods. Finally, an in-depth look at all the great features of the V-Ray Frame Buffer is provided, and the user is shown why this option should always be used over the standard 3ds Max frame buffer. 


MODULE 8 : Advanced Features Part II 
46 min video Lesson

In Part II of this series, we Look at some great features Additional That have not yet Been Discussed, Including caustics, displacement, and the VRayBlend VRayOverride materials, and VRayFur. The module continues with a detailed discussion on techniques and features designed to improve resource management, such as the VRay Proxy and dynamic memory, as well as how to properly assemble a scene while retaining the best mixture of rendering speed vs. memory consumption. The user will learn when to collapse objects, when to keep object modifiers and compound objects in tact as well as numerous other considerations that have a great impact on how V-Ray is used. 


MODULE 9: Practical Exterior Lighting (Bonus Module) 
78 min video Lesson

Having Covered the VAST Majority of the V-Ray Important features and settings in modules 1 through 8, students are shown how to apply many of things discussed in earlier modules, to a real exterior scene created by 3DAS. In this module, students are shown numerous different lighting and rendering approaches including irradiance maps, light cache, QMC, HDRIs, progressive path tracing, the V-Ray physical camera and the VRay Sun. The instructor describes the process that he would go through to light and render this scene from scratch, and then describes some of the other ways that you might want to approach your scenes based on what the final deliverable, the time you have available, and problems that you might encounter along the way. Throughout the module, students are shown how to deal with the myriad of problems that may arise in any scene, such as splotches, noise, flickering GI, strange dots, running out of memory, excessive render times, system crashes, lack of detail and so on. The goal of this module is to teach students how to achieve the highest quality renderings in the shortest amount of rendering time. 


MODULE 10: Practical Interior Lighting (Bonus Module) 
90 min video Lesson

In this module, the viewer is Shown how to light an interior scene from start to finish. The instructor demonstrates several different ways to approach interior lighting, covers most of the different light source types commonly used for interior lighting, and then puts numerous different render and material settings to the test to show how you can get different looks to your images and precisely control the relationship between speed and quality. This video provides a solid review of material from all previous modules and serves as an invaluable guide to the complex subject of interior lighting. 


======================================================================

This DVDs are only suitable for a PC/laptop/Mac; it WILL NOT play on a TV 

=======================================================================


Payment mode : CASH ON DELIVERY , Pay on my account ,Buying via ebay or ShopClues


Shipping : By Courier through all over India


Shipping charge : Rs 50/- Flat Rate shipping anywhere in India


You can get with in two days

Any Advanced Graphic Design Software Tutorials, IT Software Tutorials, Multimedia  Software Tutorials, All Engineering purpose Software Tutorials & All Software Tutorials Available

For more details

Email : digitalcollections4u@gmail.com
https://www.facebook.com/TutorialsDVDs

Wednesday, October 22, 2014

Learn Fusion Six Basic Video Training Tutorial DVD Rs 350/-




Gain a solid understanding of Fusion Six with 9 information-packed lessons featuring digital effects whiz, David Lombardi.  This training was created for eyeon software's Software Artist Training initiative. 

Running Time:  3 hours
Level : Beginner
Project Files 1.59 GB

LESSONS:

Introduction 0.58
1. The Interface 15.07 
2. Fusion Basics 32.08
3. Masks 27.09
4. Tracking 24.54
5. Arranging the Project 06.19
6. Connecting Values 20.24
7. Particle Generator 20 35
8. Keying 20.10
9. 3D Basics 16.02
Outro 0.40

And 

Project Files 1.59 GB


======================================================================

This DVDs are only suitable for a PC/laptop/Mac; it WILL NOT play on a TV 

=======================================================================


Payment mode : CASH ON DELIVERY , Pay on my account ,Buying via ebay or ShopClues


Shipping : By Courier through all over India


Shipping charge : Rs 50/- Flat Rate shipping anywhere in India


You can get with in two days

Any Advanced Graphic Design Software Tutorials, IT Software Tutorials, Multimedia  Software Tutorials, All Engineering purpose Software Tutorials & All Software Tutorials Available

For more details

Email : digitalcollections4u@gmail.com
https://www.facebook.com/TutorialsDVDs

Creating Concept Vehicles in 3DS Max Video Training Tutorial DVD Rs 350/-





Duration : 4h 40m
29 Video Lessons
Project Files Included

Lessons in this tutorial     

1 Introduction and Project 00:45

2 Creating the silhouette 09:20

3 Creating a development sketch 07:54

4 Blocking in the 3D thumbnail 10:06

5 Refining the 3D thumbnail 12:50

6 Refining the front of the 3D thumbnail 10:30

7 Finishing the 3D thumbnail 03:59

8 Creating the front fender panel 06:59 

9 Creating the rear fender panel 05:55

10 Building the windshield 07:53

11 Creating the door 14:02

12 Creating the glass of the doors 12:07

13 Blocking in the interior 06:53

14 Building the front wheels 12:00

15 Creating the rear wheel 11:03

16 Building the rear suspension 12:52

17 Creating the headlights 12:48

18 Creating the grill 08:55

19 Building the brake system 11:49

20 Building the driver seat 11:02

21 Adding the interior padding 10:24

22 Creating the dash 14:07

23 Detailing and smoothing the front fender 10:07

24 Detailing and smoothing the rear 09:47

25 Smoothing out the door 06:10

26 Smoothing out the wheels 14:56

27 Creating the rendering environment 03:57

28 Creating the car materials 10:52

29 Rendering the vehicle 10:45

And

Project Files

======================================================================

This DVDs are only suitable for a PC/laptop/Mac; it WILL NOT play on a TV 

=======================================================================


Payment mode : CASH ON DELIVERY , Pay on my account ,Buying via ebay or ShopClues


Shipping : By Courier through all over India


Shipping charge : Rs 50/- Flat Rate shipping anywhere in India


You can get with in two days

Any Advanced Graphic Design Software Tutorials, IT Software Tutorials, Multimedia  Software Tutorials, All Engineering purpose Software Tutorials & All Software Tutorials Available

For more details

Email : digitalcollections4u@gmail.com
https://www.facebook.com/TutorialsDVDs

Learn Nuke 8 Video Training DVD Rs 350/-




Duration : 6h 45m 
Level : Beginner 


Introduction 6m 35s
Welcome 4m 16s
How to use the exercise files 2m 19s

1. User Interface 58m 44s
The user interface 5m 28s
Using the viewer 9m 2s
Playback controls 2m 34s
The timeline 3m 16s
Project settings 4m 24s
Working with nodes 5m 40s
Using property panels 4m 49s
Adjusting node parameters 8m 44s
Keyframe animation 3m 44s
Using the Dope Sheet 3m 6s
Navigating the Curve Editor 3m 34s
Editing animation curves 4m 23s

2. Working with Channels 20m 28s
Viewing channels in the viewer 4m 4s
Creating new channels 5m 34s
The Shuffle node 4m 57s
The Copy node 5m 53s

3. Merging Images 18m 28s
The Merge node 5m 39s
Compositing multipass CGI 5m 23s
The Keymix node 3m 20s
The AddMix Node 4m 6s

4. Color Correction 22m 45s
The color scopes 7m 10s
The Grade node 4m 56s
The ColorCorrect node 3m 46s
The ColorLookup node 6m 53s

5. Transforming Images 13m 35s
The Transform node 5m 14s
The CornerPin2D node 6m 14s
The Mirror node 48s
The Position node 1m 19s

6. Reformatting Images 5m 56s
The Reformat node 3m 20s
The Crop node 2m 36s

7. Tracking and Stabilizing 34m 38s
The Tracker node 6m 11s
Automatic tracking 9m 55s
Keyframe tracking 7m 26s
Stabilizing clips 6m 11s
Match-moving 4m 55s

8. Rotoscoping and Paint 50m 39s
Drawing roto shapes 7m 57s
Animating shapes 7m 50s
Setting shape attributes 9m 12s
The RotoPaint node 8m 52s
Clone and Reveal 8m 28s
Roto masking examples 8m 20s

9. Keying 33m 2s
The Keyer node 8m 30s
Primatte keyer setup 6m 21s
Primatte fine details 6m 52s
Keylight keyer setup 7m 33s
Keylight fine details 3m 46s

10. Filters 15m 54s
The Blur node 2m 24s
Creating 2D motion blur 5m 33s
The ZDefocus node 5m 34s
ZDefocus with live action 2m 23s

11. Warping and Morphing 40m 22s
The GridWarp node 6m 29s
Animating a GridWarp 4m 58s
Morphing with GridWarp 8m 46s
The SplineWarp node 7m 30s
Setting warp boundaries 2m 56s
Warping one image to another 4m 33s
Morphing with SplineWarp 5m 10s

12. Temporal Operations 17m 34s
Retiming clips 4m 51s
Retiming with OFlow 4m 8s
Shifting clip timing 5m 47s
Freeze frames 2m 48s

13. Compositing: Basics 31m 36s
The 3D Viewer 4m 52s
Adding geometry and texture maps 8m 5s
Adding cameras 4m 31s
Adding lights 5m 51s
Rendering a 3D scene 8m 17s

14. 3D Compositing: Shaders  13m 46s
The Phong shader 6m 47s
The ApplyMaterial node 2m 24s
Camera projection 4m 35s

15. 3D Compositing: Modifying Geometry 21m 21s
The TransformGeo node 7m 37s
Snapping geometry into position 4m 32s
The EditGeo node 6m 6s
The DisplaceGeo node 3m 6s

======================================================================

This DVDs are only suitable for a PC/laptop/Mac; it WILL NOT play on a TV 

=======================================================================


Payment mode : CASH ON DELIVERY , Pay on my account ,Buying via ebay or ShopClues


Shipping : By Courier through all over India


Shipping charge : Rs 50/- Flat Rate shipping anywhere in India


You can get with in two days

Any Advanced Graphic Design Software Tutorials, IT Software Tutorials, Multimedia  Software Tutorials, All Engineering purpose Software Tutorials & All Software Tutorials Available

For more details

Email : digitalcollections4u@gmail.com
https://www.facebook.com/TutorialsDVDs

Saturday, July 19, 2014

Avid Media Composer 7 Video Training Tutorial Course DVD Rs 350/-






Introduction 10m 38s
Welcome 1m 1s
Using the exercise files 2m 39s
Check it out: Overview of changes from version 6 to 7 (NEW) 6m 58s

1. Overview of the Editing Environment 22m 41s

  • Touring the Select Project window 4m 30s
  • Exploring bins 4m 24s
  • Customizing user settings 3m 36s
  • Setting up and organizing a project 5m 58s
  • Saving and backing up the project 4m 13s


2. Basic Editing: Building the Rough Cut 57m 27s

  • Touring the Composer Monitor and the Timeline 2m 29s
  • Touring the Edit interface 5m 6s
  • Splicing shots 7m 43s
  • Splicing non-linearly 2m 43s
  • Overwriting shots 4m 35s
  • Removing shots using Extract and Lift 4m 38s
  • Using Segment mode (Extract/Splice) to switch shots 6m 37s
  • Using Segment mode (Lift/Overwrite) to move shots 6m 31s
  • Using Extract/Splice and Lift/Overwrite together 3m 32s
  • Manipulating the Timeline directly 4m 34s
  • Creating subclips and subsequences 3m 48s
  • Adding multiple video and audio tracks 5m 11s


3. Refining the Edit: Using Trim 20m 49s

  • Understanding trimming 3m 19s
  • Performing single-roller trims 5m 15s
  • Performing dual-roller trims 3m 54s
  • Using Ripple Trim and Overwrite Trim 5m 4s
  • Understanding sync 3m 17s


4. Organization and Customization 54m 24s

  • Navigating with JKL 3m 26s
  • Using navigation shortcuts 4m 47s
  • Using the Command palette 6m 4s
  • Customizing the Timeline 4m 54s
  • Using bin layouts 3m 46s
  • Using workspaces 6m 42s
  • Sorting and sifting clips 5m 57s
  • Using the Find tool 5m 13s
  • Using markers 5m 54s
  • Using PhraseFind 3m 21s
  • Using ScriptSync 4m 20s


5. Intermediate Editing: Beyond the Rough Cut 20m 43s

  • Trimming with JKL 4m 53s
  • Performing Slip edits 6m 1s
  • Performing Slide edits 5m 39s
  • Performing Replace edits 4m 10s


6. Basic Audio Mixing 38m 7s

  • Reading audio levels and pan (NEW) 3m 46s
  • Adjusting audio levels in the Timeline (NEW) 5m 54s
  • Using the audio mixer (NEW) 10m 37s
  • Keyframing audio (NEW) 7m 16s
  • Adjusting audio EQ and removing background noise (NEW) 10m 34s


7. Basic Effects 55m 3s

  • Using Quick Transition effects 4m 6s
  • Using the Transition Manipulation tool 3m 12s
  • Using the Effects palette and the Effect Editor 6m 2s
  • Keyframing segment effects 5m 30s
  • Nesting and auto-nesting 5m 55s
  • Saving effect templates 3m 23s
  • Building basic composites using vertical effects 4m 7s
  • Using the picture-in-picture (PIP) effect 5m 14s
  • Using the Color effect 4m 24s
  • Creating basic motion effects 6m 55s
  • Using Timewarp 6m 15s


8. Basic Rendering and System Performance 11m 48s

  • Understanding system performance 6m 13s
  • Rendering intelligently 5m 35s


9. Basic Color Correction 26m 44s

  • Analyzing footage for problems 2m 27s
  • Using the Y-Waveform monitor to set whites and blacks 7m 16s
  • Using the RGB Parade to correct color casts 5m 50s
  • Using the Vectorscope to improve skin tones 5m 34s
  • Using auto color correction 5m 37s


10. Creating Titles with Avid Marquee 30m 11s

  • Formatting and enhancing text using Avid Marquee 5m 32s
  • Using Marquee to apply shapes and gradients 5m 18s
  • Using title templates 3m 45s
  • Bringing the title into Media Composer 3m 54s
  • Revising the title 2m 18s
  • Creating rolling and crawling titles 5m 14s
  • Using AutoTitler 4m 10s


11. Capturing and Importing 40m 47s

  • Importing files 6m 47s
  • Linking to files using Avid Media Access (AMA) (NEW) 8m 10s
  • Linking to hi-res stills 5m 59s
  • Working with FrameFlex (NEW) 3m 36s
  • Using the Avid Marketplace 2m 50s
  • Using the Capture tool 5m 19s
  • Capturing footage 3m 41s
  • Batch capturing 4m 25s


12. Managing Media 13m 0s

  • Deleting material from the bin 5m 29s
  • Understanding the Media tool 4m 47s
  • Deleting unreferenced clips 2m 44s


13. Outputting Media 17m 35s

  • Preparing your sequence for output 5m 44s
  • Performing a digital cut 5m 26s
  • Exporting your sequence as a file 6m 25s


14. Troubleshooting 20m 28s

  • Solving offline media 6m 48s
  • Relinking media (NEW) 4m 26s
  • Resetting Avid settings 5m 9s
  • Using the Avid Attic 4m 5s
  • Conclusion 44s
  • Additional resources 44s



_________________________________________________________________

This DVDs are only suitable for a PC/laptop/Mac; it WILL NOT play on a TV 

___________________________________________________________


VLC Player, Flash Player and Other Video Tools Also Provided in this Course DVD





Any Advanced Graphic Design Software Tutorials, IT Software Tutorials, Multimedia  Software Tutorials, All Engineering purpose Software Tutorials & All Software Tutorials Available

For more details

Email : digitalcollections4u@gmail.com
https://www.facebook.com/TutorialsDvDs

Sunday, July 13, 2014

EDIUS 6 - A Comprehensive Video Training Tutorial Course DVD Rs 350/-





Duration :  9 .30 Hours - 160 lessons 

Video Content of This DVD


  • Important settings and adjustments
  • Optimizing the EDIUS user interface
  • Capturing and importing in detail (DV, HDV, AVCHD, DVD, Blu-Ray)
  • Batch capturing
  • Integration of EDIUS Hardware for in and output
  • Several methods for restoring clips
  • Bin functions in detail
  • Preparing and sorting clips in the bin window
  • Dynamic search functions in practice
  • Important basics for editing and arrangement
  • Advanced editing techniques
  • 3 and 4 point editing
  • Tips for fast editing
  • All trim functions in detail
  • Creation of individual keyboard shortcuts
  • Using and customizing of external Jog-Shuttles
  • Quick Titler, layout and animation of titles
  • Working with still images
  • Optimizing of still images for EDIUS
  • Exporting still images from your video
  • Applying and working with video transitions
  • Applying and working with video filters
  • Creating custom filters and transitions
  • Basic color correction
  • Working with several sequences
  • Voice over recording
  • Improvement of audio recordings and noise reduction
  • iZotope VST-plugins
  • DVD- and Blu-Ray creation with chapters and multiple sequences
  • Videostar VisTitle
  • proDAD Mercalli and Vitascene
  • Lots of practical tips and tricks


Suitable for users of:

EDIUS 6.5 Pro (all versions)
EDIUS 6.x and EDIUS Neo 3.x



_________________________________________________________________

This DVDs are only suitable for a PC/laptop/Mac; it WILL NOT play on a TV 

_________________________________________________________________


VLC Player, Flash Player and Other Video Tools Also Provided in this Course DVD






Any Advanced Graphic Design Software Tutorials, IT Software Tutorials, Multimedia  Software Tutorials, All Engineering purpose Software Tutorials & All Software Tutorials Available

For more details

Email : digitalcollections4u@gmail.com
https://www.facebook.com/TutorialsDvDs